Waitlist joined!
Wait for launch to start catching critters and earning real Pokémon cards.
🎟️ Lobby passlive
You're
#… in line
of … trainers
    ⏳ Launching soon
    🔒 Your spot is saved for this network and this browser.
    Real card in play
    Waiting for the vault…
    Next golden drop--:--
    Card vault$0
    next card at $10
    N
    1 onlinein the lobby
    REAL CARD
      Buy $CATCH

      Creator fees spawn golden balls. Catch the real graded card roaming the island.

      Waitlist joined!
      Wait for launch to start catching critters and earning real Pokémon cards.

      The island opens at launch. Get in line now: earlier spots start with more golden balls.

      Connecting to the island…
      • WASD / ZQSD move · Shift run · Space jump
      • Left click throw · Right click / F golden ball · 1 2 / wheel switch · Esc pause
      • Left thumb: move · Right thumb: look around
      • Pink button: throw an orb · Gold button: throw a golden ball
      • WASD / ZQSD move · Space jump · Left click throw pink orbs off the edge · Esc pause
      • Left thumb: move · Right thumb: look · Pink button: throw an orb off the edge

      No wallet needed to play. Pink orbs are free and unlimited: catch all 30 critters to complete the dex and win a real card. Golden balls are the only ones that can catch the roaming card.

      No wallet, no sign-up. Your spot is saved for this network and this browser, and your bonus golden balls will be waiting in your bag at launch.

      How it works

      Early trainers get more golden balls

      CATCH opens at launch. Until then, everyone waits in the glass lobby floating above the island, in order of arrival. When the island opens, the earliest trainers start with a bag of golden balls: the only balls that can catch the real graded card.

      #…your spot in line
      …trainers in line right now
      Soonuntil launch
      One spot per network. It's handed out the first time you open CATCH and saved in this browser. Coming back never moves you down.
      No wallet, no sign-up. Just open the site before launch. Hang out in the lobby, throw pink orbs at the island below.
      At launch, open CATCH again from the same network or browser: your bonus golden balls land in your bag, once.

      How it works from launch

      One island, shared by everyone, fuelled only by the coin's own creator fees. Walk around, grab golden balls and catch the real graded trading card roaming the island. No deposit, no wallet needed to play.

      Fees spawn golden balls

      Every few minutes the creator fees are claimed on-chain and turned into golden balls scattered across the island. Walk over one to pick it up.

      A real card roams free

      The other part of the fees fills a USDC vault. As soon as it reaches $10, a real graded card is bought on Collector Crypt and set loose. Cards go up to $20 while the coin is on the bonding curve, up to $50 after migration.

      Hit it with golden balls

      Each golden ball that hits the card is one try. Odds start at 0.4% and grow with every miss, so the card always gets caught. Every roll is provably fair.

      Catch it, claim it

      Whoever lands the winning throw connects or pastes a Solana wallet (read-only, no signature) and the card is sent to it. Keep it, ship it, or sell it back.

      Pink orbs are free and unlimited. The 30 critters roam the same island for everyone: complete the dex to win a real graded card. The legendary only shows up during rare events.
      ~100golden balls hit the card on average before someone catches it. Odds go up +0.012 pts per miss, up to 25%.
      0real cards caught so far. The more volume, the more balls and the better the cards.

      Cards are real graded slabs vaulted by Collector Crypt. Critters are original creatures made for CATCH.

      Real cards won

      Every card below was bought with creator fees, set loose on the island and caught by a player.

      Verify

      Nobody, not even us, can choose which throw wins. When a card is set loose, the server publishes sha256(secret). Throw #n (index i = n − 1) wins if HMAC-SHA256(secret, "cardId:i") is below the odds of that throw. When the card is caught the secret is revealed, and your browser can replay every throw below.

      1. The card appears with its commitment hash (also written on-chain in a memo).
      2. Each golden ball that hits it is logged in order: throw #1, #2, #3…
      3. On the catch, the secret is revealed: check its hash, then recompute every roll.